Larian Studios talk 9/12/25

level design-crafting journeys, combat design-every fight a puzzle, rpg design- story tellers, ui/ux design-a window to worlds , scripting, systems design

research-

source material (player’s handbook), community research (YouTubers(xp to level 3), websites (rpg bot), Reddit et al)

Ideation

Google docs/word, spreadsheets, micro or Visio, photoshop

design goals and pillars, internal design review and iteration

feature groups

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